Or welcome to a nightmare.
Five Nights at Freddy’s (FNaF) is a game where you play the role of a security guard for a local pizzeria called ‘Freddy Fazbear’s Pizza!’. In the pizzeria, there are quirky animatronics you must watch over, because they are set in ‘Free-roam mode’ for the night, mostly because if they’re turned off too long, their servos lock up.
While they are wandering, they might stop by your office and see you. They will recognize you as an Endoskeleton, a skeleton for animatronics, without it’s suit. Since it’s in their programmed to not take off their costume, they’ll try to put you inside one, without mercy on your soul.
To prevent this, you have two doors and two door lights. You must use these to your advantage, to keep the animatronics at bay.
The lights are to check the blind spot by your door, since your cameras can’t see in that area. And the doors are used for closing it on the animatronics’ faces, so they cannot get into the room.
Each animatronic has different routes to get to your office, two of which are the most frequent to appear at your door.
The time for you to survive is 6 hours, from 12 AM to 6 AM, usually lasting 9 minutes in real time.
Freddy Fazbear- One of the most dangerous once he leaves the stage on Night 4 and above. On nights 1-3 he doesn’t move at all, which must be savored before the harder nights. He makes his way directly toward your office, and he can teleport into your office even if your doors are closed. He can get you if you lost all your power.
Bonnie the Bunny- A rabbit that’ll make you angry. He/she (Bonnie’s gender is unidentified) goes off stage first usually, on all nights, and often sticks around your door for a long time. You do not need to keep an eye on this fellow, since you can see Bonnie by using your door lights if she/he sticks around.
Chica- A duck or chicken who has a more complicated route. She goes through the Dining room and makes her way through the Restrooms and into the Kitchen, then she goes down the West Hall toward you. She always moves, even on Night 1. Chica stays around the door much longer then Bonnie, and peeks through the window when doing so.
Foxy the Pirate- An irritable fox that peeks through the curtain after Night 1, if you look at him not that often, he’ll run to your office. If you watch him too often, he’ll make a dash to your office. He will peek out of his curtain when he is not watched, and will go outside of Pirate Cove with his head tilted if you don’t watch him enough. Then, his curtain will be wide open, while he is making a dash for it. If you don’t close your door quickly enough, he will lean in and screech.
Photo Credit-Indiedb.com (Five Nights at Freddy’s Section)